Milestone 11? What?
Gemina Umbra » Devlog
I guess I haven't been making Dev Logs. Woops!
So anyway, I am now going back over each scene and linking everything together, fixing bugs, filling in missing interactions and information, etc. I have changed the act structure to Prologue, Act 1, Act 2, and Act 3. Act 2 is a combo of Act 3 and 4.
There is a weird bug where I sometimes can't get a clickable object to activate. And it only happens sometimes. The only way around this is to refresh and try again. This is where a programmer would really be useful, because I have no idea what the problem is.
I prettied up the site a bit, but I'm still working on it. Starting to polish up some of the graphics. And I learned how to do particle effects!
Files
GUBuild05.zip Play in browser
Mar 18, 2020
Gemina Umbra
The development page for an interactive narrative
Status | In development |
Author | Mandaliet Games |
Genre | Visual Novel, Interactive Fiction |
Tags | 2D, existential, Horror, Point & Click, spiritualism, supernatural, Unity, World War I |
Languages | English |
More posts
- Update #1Aug 06, 2020
- Milestone infinity! No, it's 12, I think.May 14, 2020
- Milestone #9Feb 13, 2020
- Milestone 8Jan 24, 2020
- Milestone #6.5Jan 07, 2020
- Milestone #6Dec 06, 2019
- Milestone #5Nov 19, 2019
- Milestone #4Nov 01, 2019
- Milestone #3Oct 18, 2019
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