Milestone #6
Gemina Umbra » Devlog
I have added the first pass backgrounds to the play-through. I've left the text in for now since there is not interactivity within the scenes. The game will not play like this though, it is told through indexical storytelling, not text adventure. But this was the quickest way to get all the major set pieces in.
Files
GUBuild02.zip Play in browser
Dec 04, 2019
Gemina Umbra
The development page for an interactive narrative
Status | In development |
Author | Mandaliet Games |
Genre | Visual Novel, Interactive Fiction |
Tags | 2D, existential, Horror, Point & Click, spiritualism, supernatural, Unity, World War I |
Languages | English |
More posts
- Update #1Aug 06, 2020
- Milestone infinity! No, it's 12, I think.May 14, 2020
- Milestone 11? What?Mar 18, 2020
- Milestone #9Feb 13, 2020
- Milestone 8Jan 24, 2020
- Milestone #6.5Jan 07, 2020
- Milestone #5Nov 19, 2019
- Milestone #4Nov 01, 2019
- Milestone #3Oct 18, 2019
Leave a comment
Log in with itch.io to leave a comment.