very cool story! cant wait for the rest of it to come out! i did have some trouble with it not going full screen and with your fortune telling game I could only get it to run on my mac and not my windows pc
Again, absolutely beautiful art. The music and sound effects worked together to create a very ethereal atmosphere. The subtle animation was engaging and haunting. Loved the concept of playing as the spirit guide. I enjoyed being "disobedient." The mirror scene with the mother's portrait was quite spooky. I need to know what happens next!
I love point and click games! Excited to see where this leads.
I think I found a bug though- in act 1, after interacting with the jar of teeth on the desk, I can't seem to be able to click out of it. I rattled the jar, and Zoe reacted, but there's no option to leave. I can still click on the jar, but nothing else happens.
Hey there, excellent game! played the first act and had a blast, but it's saying that alpha access is required to play the other two acts? what does that mean? I got the feather in the first act beat the act... why can't I play the other acts?
Thank you for playing! I'm glad you enjoyed it so far. The rest of the game is still rough. Developing this game is a learning experience, so I'm still figuring things out.
it's not a problem, I played it for my YouTube channel so that you could get more traction to it. The channel is called The Nautilus Game Show! check out my gameplay when you get a chance. Excellent start to a game, I want like 50 more levels :)
The experience of playing through Gemina Umbra is therapeutic, calming, and meditative. All it takes is hitting play to understand the passion that went into this project; given life by the expert artistic and narrative direction of Amanda Sartor.
For anyone that has a soft spot for courage the cowardly dog, the grim adventures of billy and mandy, or grew up keeping yourself up at night with reruns of paranormal state, this is for you my fellow children of the night.
This game is morbid-lite and is almost cheerful as you follow a procession of melodic and delicate ambient sounds that follow you, haunt you, implore you to proceed from space to space. Even now I find myself wanting, tempted, enticed to submerge back into this world, even though I've played through the prologue and starting 1st Chapter several times!
Using and playing upon the history of physic readings as well as some of the playfully debunked tactics used by false physics, you are brought into the world of a female presenting character that is haunted and is listening to a presence to guide her. Is it her own intuition or is it her passed away twin? Or a bit of both? Progressing from room to room to you will explore the gorgeous macabre details in every nook and cranny of the environments, collect evidence, and experience two possible overall tones and environmental treatments that the game has built in. It is enjoyable and repeatable with a good cup of tea and a cookie.
Where will this story take us? We do not quite know yet but we travel foreword with ease, guided perhaps by an invisible spirit that manifests by you as you look over your shoulder.
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scaryy but good
nice game. very artistic.
Again, absolutely beautiful art. The music and sound effects worked together to create a very ethereal atmosphere. The subtle animation was engaging and haunting. Loved the concept of playing as the spirit guide. I enjoyed being "disobedient." The mirror scene with the mother's portrait was quite spooky. I need to know what happens next!
I love point and click games! Excited to see where this leads.
I think I found a bug though- in act 1, after interacting with the jar of teeth on the desk, I can't seem to be able to click out of it. I rattled the jar, and Zoe reacted, but there's no option to leave. I can still click on the jar, but nothing else happens.
oh, thanks! This game is far from tested, but I am keeping a bug list. I will add that one.
Hey there, excellent game! played the first act and had a blast, but it's saying that alpha access is required to play the other two acts? what does that mean? I got the feather in the first act beat the act... why can't I play the other acts?
Thank you for playing! I'm glad you enjoyed it so far. The rest of the game is still rough. Developing this game is a learning experience, so I'm still figuring things out.
it's not a problem, I played it for my YouTube channel so that you could get more traction to it. The channel is called The Nautilus Game Show! check out my gameplay when you get a chance. Excellent start to a game, I want like 50 more levels :)
Thank you! A video playthrough is incredibly useful! It hasn't been through much QA :
The experience of playing through Gemina Umbra is therapeutic, calming, and meditative. All it takes is hitting play to understand the passion that went into this project; given life by the expert artistic and narrative direction of Amanda Sartor.
For anyone that has a soft spot for courage the cowardly dog, the grim adventures of billy and mandy, or grew up keeping yourself up at night with reruns of paranormal state, this is for you my fellow children of the night.
This game is morbid-lite and is almost cheerful as you follow a procession of melodic and delicate ambient sounds that follow you, haunt you, implore you to proceed from space to space. Even now I find myself wanting, tempted, enticed to submerge back into this world, even though I've played through the prologue and starting 1st Chapter several times!
Using and playing upon the history of physic readings as well as some of the playfully debunked tactics used by false physics, you are brought into the world of a female presenting character that is haunted and is listening to a presence to guide her. Is it her own intuition or is it her passed away twin? Or a bit of both? Progressing from room to room to you will explore the gorgeous macabre details in every nook and cranny of the environments, collect evidence, and experience two possible overall tones and environmental treatments that the game has built in. It is enjoyable and repeatable with a good cup of tea and a cookie.
Where will this story take us? We do not quite know yet but we travel foreword with ease, guided perhaps by an invisible spirit that manifests by you as you look over your shoulder.
Thank you for your beautiful review! I'm so happy that you enjoyed the experience!